Thursday, February 23, 2012

Demo To Do List

This To Do list reflects what is needed for the first demo to be released at NCFC this year.

A. Game Play Engine
All of this is subject to recurring improvement and bug testing.
1.Basic movement such as walking and jumping is currently in place.
2. Additional controls such as using the flashlight and vacuum are in place but in need of drastic improvement.
3. Health and "powerup" systems need to be implemented.
4. Battery Power needs to be implemented. Eekto Matter will not be used meaningfully in this demo.
5. Enemy AI. See the Enemies document for specific details.
6. Pipe section engine is in place.

B. Level Design
See the Level document (also not yet written) for specifics on level design. Implement Luigi's Pipe Panic for pipe sections. Two pipe sections are currently complete.

C. Graphics and Presentation
Many graphics will be placeholder graphics for this demo. The graphical style is yet to be determined.
1. Luigi sprite is needed. Animations needed will be listed in the Luigi document when it is written.
2. Flashlight and Poltergust sprites are also needed.
3. Special effects such as the vacuum swirl from the poltergust and the light from the flashlight are needed.
4. Level tiles and backgrounds are needed. See Level document for more info.
5. Various enemy sprites and their effects are needed. A lot of concept art will be needed for enemy design and animations needed will be listed in the Enemies document.
6. HUD graphics such as battery power, eekto matter, coin count, score, lives, etc. are needed.
7. Graphics and engine are needed for menus such as the title screen and the 2DS Thriller screen.
8. Graphics for text dialogue is needed. Storyboard drawing(s) will be placeholder for the intro cutscene/animation.
9. Finish writing the dialogue for this demo. A decent portion of it is in place at the moment.

D. Music and Sound Effects
Both music and sound effects will be used from online resources such as vgmusic.com and mfgg.net. All individual sources for them to be listed in the Credits document.

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